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Fundamentals of Computer Graphics
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Fundamentals of Computer Graphics

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Focusing on geometric intuition, this widely adopted text gives students in film, gaming, or web design, a comprehensive, fundamental introduction to the mathematics of computer graphics, allowing the programmer to understand and apply those foundations to the development of efficient code. Drawing on an impressive roster of experts in the field, this newly updated fourth edition offers a superbly organized and user-friendly resource that is highly recommended for a computer course curriculum as well as a personal and professional reference.

作者簡介

Steve Marschner, Cornell University, Ithaca, New York, USA

Peter Shirley, Purity LLC

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