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即日起~6/30,暑期閱讀書展,好書7折起
Level Design ― Concept, Theory, and Practice
90折

Level Design ― Concept, Theory, and Practice

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:NT$ 12190 元
優惠價
9010971
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
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商品簡介

Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers have a limited understanding of the tools and techniques they can use to achieve their goals, or even define them. This book is the first to use a conceptual and theoretical foundation to build such a set of practical tools and techniques. It is tied to no particular technology or genre, so it will be a useful reference for many years to come. Kremers covers many concepts universal to level design, such as interactivity, world building, immersion, sensory perception, pace, and more, and he shows how to apply these concepts in practical ways, with many examples from real games.

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優惠價:90 10971
若需訂購本書,請電洽客服 02-25006600[分機130、131]。

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