Strange Attractors is a collection of approximately 150 poems with strong links to mathematics in content, form, or imagery. The common theme is love, and the editors draw from its various manifestati
The authors show that there are underlying mathematical reasons for why games and puzzles are challenging (and perhaps why they are so much fun). They also show that games and puzzles can serve as po
This revised and updated second edition maintains the content and spirit of the first edition and includes a new chapter, "Recent Experiences", that provides examples of experimental mathematics that
In his preface the author relates how a longstanding fascination with the history of math led him to teach a course in number theory (which Gauss called the "Queen of Mathematics") from a historical p
A two-semester graduate textbook providing a comprehensive introduction to two topics of classical analysis. Presumes a good grounding in advanced calculus and complex-variable theory; previous knowle
Photon mapping, an extension of ray tracing, makes it possible to efficiently simulate global illumination in complex scenes. Photon mapping can simulate caustics (focused light, like shimmering waves
Building on the tradition of an outstanding series of conferences at the University of Illinois at Urbana-Champaign, the organizers attracted an international group of scholars to open the new Millenn
A revised and updated translation of a work originally published in Portuguese in 1997. It introduces the algorithmic aspects of number theory and its applications to the study of codes, and of code-b
This book is an introductory textbook on the design and analysis of algorithms. The author uses a careful selection of a few topics to illustrate the tools for algorithm analysis. Recursive algorithms
This definitive biography of the logician and philosopher Kurt Godel, now available in paperback, is the first in-depth account to integrate details of his personal life with his work. Based on the au
Virtual environments such as games and animated and "real" movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focus
Using Unreal Engine 3, this book teaches aspiring game makers the fundamentals of designing a computer game. The only prerequisite is a basic working knowledge of computers and a desire to build an o
The common theme in this practical, hands-on collection is experience. The contributors write based on their knowledge and skill in developing tools and runtime libraries either in game companies or
Writing for readers with a general interest in science, Dosch (emeritus, physics, U. of Heidelberg, Germany) describes the development of particle physics in its search for particles and forces beyond