RAPID MOBILE ENTERPRISE DEVELOPMENT FOR SYMBIAN OS - AN INTRODUCTION TO OPL APPLICATION DESIGN AND PROGRAMMING
商品資訊
ISBN13:9780470014851
出版社:JOHN WILEY & SONS;LTD
作者:SPENCE
出版日:2005/03/18
裝訂/頁數:平裝/346頁
商品簡介
This book provides a hands-on development environment for both the experienced and aspiring programmer, demonstrating the ease of use of Symbian OS technologies through the utilization of OPL.
OPL has a shallow learning curve which allows bespoke corporate tools to be developed in house by technical staff who aren’t necessarily trained programmers. Rapid Mobile Enterprise Development For Symbian OS provides a clear guide on both how to program, and understanding the structure of the language through a keyword dictionary. Any bespoke OPL application can grow with a company, eventually providing access to more advanced C++ code through OPX extensions.
From the home programmer who wants to do more with their phone, to the enterprise developer, Rapid Mobile Enterprise Development For Symbian OS is the ideal starting point for simple, innovative application design using OPL.
Source code is available from www.symbian.co.uk/books
作者簡介
He has produced software in OPL since 1994, including the ever-popular and addictive 'Vexed' game for Symbian OS mobile phones. Since providing support for and fostering a vibrant Open Source and Freeware community for Programmers through the FreEPOC Software House, Ewan has continued to help the wider Symbian community through the All About Symbian family of websites. He strongly believes that Programming computers should be something that is easy, accessible, and simple to understand for every user. It shouldn't require a university degree and months of studying.
He currently lives in Edinburgh with his wife, Vikki, his two daughters, Eilidh and Mairi, and Crow, the puppet.
目次
About This Book.
Author Biography.
Author Acknowledgments.
Symbian Press Acknowledgments.
PART 1.
Chapter 1. Programming Principles.
Chapter 2. Introducing the Tools of OPL.
Chapter 3. The Event Core.
Chapter 4. A Conversion Program.
Chapter 5. Using Graphics in an Othello Game.
Chapter 6. Database and a Notepad Program.
Chapter 7. Publishing Your OPL Application.
Chapter 8. Creating Applications and Installers.
Chapter 9. Where Now With OPL?
Appendix 1: Command Listing.
Appendix 2: Const.oph Listing.
Appendix 3: Developer Resources.
Appendix 4: Specifications of Symbian OS Phones.
Index.
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