In this book, which is the second in the series Unity from Proficiency to Mastery, you will get to master C# and how it is used in Unity for common game mechanics; you will also learn how to optimize
Creating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it is sometimes difficult to find the time and motivation to get over the first
"This book highlights the latest research from professionals and researchers working in the fields of educational games development, e-learning, multimedia, educational psychology, and information tec