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OPENGL PROGRAMMING GUIDE SEVENTH EDITION
作者:DAVE SHREINER  出版社:ADDISON-WESLEY PUBLISHING  裝訂:平裝
For years, graphics programmers have relied on a single authoritative book to master OpenGL programming: The OpenGL Programming Guide, also known as "the Red Book." With the release of Version 3.0, de
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Interactive Computer Graphics with WebGL, Global Edition
作者:Edward Angel; Dave Shreiner  出版社:Pearson Education Limited  出版日:2014/09/25 裝訂:平裝
若需訂購本書,請電洽客服
02-25006600[分機130、131]。
OpenGL Programming Guide ─ The Official Guide to Learning OpenGL, Version 4.5 With SPRIV-V
作者:John M. Kessenich; Graham Sellers; Dave Shreiner  出版社:Addison-Wesley Professional  出版日:2016/07/04 裝訂:平裝
> OpenGLR Programming Guide, Ninth Edition, provides clear explanations of OpenGL functionality and techniques, including processing geometric objects with vertex, tessellation, and geometry shader
定價:2800 元, 優惠價:1 2800
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OpenGL ES 3.0 Programming Guide
滿額折
作者:Daniel Ginsburg; Budirijanto Purnomo; Dave Shreiner; Aaftab Munshi  出版社:Prentice Hall  出版日:2014/03/07 裝訂:平裝
OpenGL ES 3.0 is the industry's leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. In the OpenGL ES 3.0 Programming Guide , lead
定價:2250 元, 優惠價:1 2250
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