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商品類型

原文書 (12)
商品狀況

可訂購商品 (12)
庫存狀況

無庫存 (12)
商品定價

$800以上 (12)
出版日期

2018~2019 (3)
2016~2017 (2)
2016年以前 (7)
裝訂方式

平裝 (2)
精裝 (10)
作者

Anton Nijholt (EDT) (2)
Daniel Cermak-Sassenrath (EDT) (2)
Chang-hun Kim/ Sun-jeong Kim/ Soo-kyun Kim/ Shin-jin Kang (1)
Chang-hun Kim/ Sun-jeong Kim/ Sookyun Kim/ Shin-jin Kang (1)
Olga Sourina (EDT)/ David Wortley (EDT)/ Seongdong Kim (EDT) (1)
Yam San Chee (1)
Yiyu Cai (EDT)/ Sui Lin Goei (EDT) (1)
Yiyu Cai (EDT)/ Sui Lin Goei (EDT)/ Wim Trooster (EDT) (1)
Yiyu Cai (EDT)/ Wouter Van Joolingen (EDT)/ Zachary Walker (EDT) (1)
Youngkyun Baek (EDT)/ Ryan Ko (EDT)/ Tim Marsh (EDT) (1)
出版社/品牌

Springer-Verlag New York Inc (8)
Springer Verlag (2)
Springer Nature (1)
Springer-Nature New York Inc (1)

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12筆商品,1/1頁
Games-to-teach or Games-to-learn ― Unlocking the Power of Digital Game-based Learning Through Performance
作者:Yam San Chee  出版社:Springer Verlag  出版日:2015/08/31 裝訂:精裝
The book presents a critical evaluation of current approaches related to the use of digital games in education. The author identifies two competing paradigms: that of games-to-teach and games-to-learn
若需訂購本書,請電洽客服
02-25006600[分機130、131]。
Vr, Simulations and Serious Games for Education
作者:Yiyu Cai (EDT); Wouter Van Joolingen (EDT); Zachary Walker (EDT)  出版社:Springer-Nature New York Inc  出版日:2018/10/18 裝訂:精裝
This book introduces state-of-the-art research on simulation and serious games for education. Based partially on work presented at the 3rd Asia-Europe Symposium on Simulation and Serious Games (3rd AE
若需訂購本書,請電洽客服
02-25006600[分機130、131]。
Simulations, Serious Games and Their Applications
作者:Yiyu Cai (EDT); Sui Lin Goei (EDT)  出版社:Springer-Verlag New York Inc  出版日:2013/11/27 裝訂:精裝
This book presents state of the art technology in serious games applications and simulation. It contains a collection of extended papers from the 2012 Asia-Europe Workshop on Serious Games and Simulat
若需訂購本書,請電洽客服
02-25006600[分機130、131]。
Playful User Interfaces ― Interfaces That Invite Social and Physical Interaction
作者:Anton Nijholt (EDT)  出版社:Springer-Verlag New York Inc  出版日:2014/02/28 裝訂:精裝
The book is about user interfaces to applications that have been designed for social and physical interaction. The interfaces are ‘playful’, that is, users feel challenged to engage in social and phys
若需訂購本書,請電洽客服
02-25006600[分機130、131]。
Trends and Applications of Serious Gaming and Social Media
作者:Youngkyun Baek (EDT); Ryan Ko (EDT); Tim Marsh (EDT)  出版社:Springer-Verlag New York Inc  出版日:2014/03/31 裝訂:精裝
Focusing on applications being used in Asia with a serious educational purpose, this volume offers expert analysis of the challenges, and the far-reaching potential, of games and social media in conte
若需訂購本書,請電洽客服
02-25006600[分機130、131]。
More Playful User Interfaces ― Interfaces That Invite Social and Physical Interaction
作者:Anton Nijholt (EDT)  出版社:Springer-Verlag New York Inc  出版日:2015/06/01 裝訂:精裝
This book is a sequel to the author’s earlier. This second book covers new developments on playful interfaces, that is, developments that include the use of audio, visual, tactile and physiological se
若需訂購本書,請電洽客服
02-25006600[分機130、131]。
Simulation and Serious Games for Education
作者:Yiyu Cai (EDT); Sui Lin Goei (EDT); Wim Trooster (EDT)  出版社:Springer-Verlag New York Inc  出版日:2016/10/19 裝訂:精裝
This book introduces state-of-the-art research on simulation and serious games for education. The major part of this book is based on selected work presented at the 2014 Asia-Europe Symposium on Simul
若需訂購本書,請電洽客服
02-25006600[分機130、131]。
Playful Disruption of Digital Media
作者:Daniel Cermak-Sassenrath (EDT)  出版社:Springer Verlag  出版日:2018/04/17 裝訂:精裝
This book starts with the proposition that digital media invite play and indeed need to be played by their everyday users. Play is probably one of the most visible and powerful ways to appropriate the
若需訂購本書,請電洽客服
02-25006600[分機130、131]。
Subconscious Learning Via Games and Social Media
作者:Olga Sourina (EDT); David Wortley (EDT); Seongdong Kim (EDT)  出版社:Springer-Verlag New York Inc  出版日:2015/05/05 裝訂:精裝
This book provides a detailed update on the applications of Serious Games in Healthcare and Education sector. In short, it provides an all rounded research and industry updates about the current and f
若需訂購本書,請電洽客服
02-25006600[分機130、131]。
Real-time Visual Effects for Game Programming
作者:Chang-hun Kim; Sun-jeong Kim; Soo-kyun Kim; Shin-jin Kang  出版社:Springer-Verlag New York Inc  出版日:2016/10/23 裝訂:平裝
This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, h
若需訂購本書,請電洽客服
02-25006600[分機130、131]。
Playful Disruption of Digital Media
作者:Daniel Cermak-Sassenrath (EDT)  出版社:Springer Nature  出版日:2019/01/04 裝訂:平裝
若需訂購本書,請電洽客服
02-25006600[分機130、131]。
Real-time Visual Effects for Game Programming
作者:Chang-hun Kim; Sun-jeong Kim; Sookyun Kim; Shin-jin Kang  出版社:Springer-Verlag New York Inc  出版日:2015/05/18 裝訂:精裝
This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, h
若需訂購本書,請電洽客服
02-25006600[分機130、131]。

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