Dive into the deep end with this ocean-themed Science Comics boxed set!Readers can't get enough of Science Comics, so we're delivering three fan-favorite titles in an attractive and affordable boxed set! This boxed set includes Science Comics: Coral Reefs, Science Comics: Sharks, and Science Comics: Whales. Also included is a full-color Science Comics poster perfect for the wall of a library, classroom, or a kid's bedroom!
Economist Bryan Caplan makes a bold case for unrestricted immigration in this fact-filled graphic nonfiction illustrated by SMBC creator Zach Weinersmith.American policy-makers have long been locked i
The myth continues in the tenth year of the fabled Trojan War where two infamous gods of war go to battle. The spotlight is thrown on Ares, god of war, and primarily focuses on his battle with the cle
From Time Museum creator Matt Loux comes a sweet and gently macabre graphic novel for young readers.There are whispers around the village that monsters are lurking outside the gates. Prunella doesn’t pay this talk much mind―until she unearths a strange skull-shaped ring in her garden. When she places it on her finger, she’s transformed into a skeleton girl, terrifying her monster-fearing town! Exiled, Prunella wanders the wilderness, where she discovers that monsters aren’t as bad as she’s been led to believe.With her new friends, undead pirate Captain Rip Skeleton and Francis, a floating, fiery skull, at her side, Prunella is sure to find a way to reverse this curse . . . but does she really want to?
In this sequel to our adorable and silly graphic novel for young readers, Kitty Sweet Tooth gets behind the camera and makes her own movie!There’s just one thing Kitty Sweet Tooth loves more than going to the movies, and that’s eating delicious dessert! She combined her two passions in the Taste-O-Rama, a movie theater where special screenings are paired with tasty treats. But Kitty isn't satisfied just watching movies. She wants to make a movie of her own!With a film crew that includes her friends Dr. Battina and Walter Witch, Kitty sets off. Her mission: to travel the globe in search of rare and delicious delicacies, all while the cameras are rolling. Join Kitty and her friends on this yummy filmmaking adventure!
Turn back the clock with History Comics! In this volume, experience the great railroad race. Who will build the longest track and connect the East to the West?The year is 1863, and America is divided not just by the civil war but by months of travel over thousands of miles. Two railroad companies, one from the East and one from the West, are given the task of connecting the nation by rail. Building this railroad will be a monumental undertaking, difficult and dangerous. The work falls to immigrant laborers from the lowest social and economic classes. They accomplish astounding feats of engineering while waiting for an answer: Will those who connect the country be accepted into it?
Who’s afraid of the Big Bad Fox? No one, it seems.The fox dreams of being the terror of the barnyard. But no one is intimidated by him, least of all the hens—when he picks a fight with one, he always
A magical realist story about Snap, a young girl who befriends her town’s witch and discovers the strange magic within herself.Snap’s town has a witch.And when Snap’s dog goes missing, the first place
Inside Maker Comics: Design a Game!, the latest volume of First Second's DIY comic series, you'll find step-by-step instructions for six tabletop game design projects!Siblings Shen, Shondra, and Shontoya arrive at Ludum Omega Summer Camp with a passion for games, and Professor Zephyr is excited to teach this year’s students all about the art and science of game design! What makes a game fun? What kinds of games are out there? How can designers turn an okay game into a great one?With Maker Comics: Design a Game! as your guide, you’ll play and modify classic games to learn the fundamentals of design and build and test a prototype of a new game that’s all your own!
Inside Maker Comics: Design a Game!, the latest volume of First Second's DIY comic series, you'll find step-by-step instructions for six tabletop game design projects!Siblings Shen, Shondra, and Shontoya arrive at Ludum Omega Summer Camp with a passion for games, and Professor Zephyr is excited to teach this year’s students all about the art and science of game design! What makes a game fun? What kinds of games are out there? How can designers turn an okay game into a great one?With Maker Comics: Design a Game! as your guide, you’ll play and modify classic games to learn the fundamentals of design and build and test a prototype of a new game that’s all your own!
There's something lurking beneath the surface of Stately Academy—literally. In a secret underground classroom Hopper, Eni, and Josh discover that the campus was once home to the Bee School, an institu
In the second Adventure Zone graphic novel (adapted from the McElroy family's wildly popular D&D podcast), we rejoin hero-adjacent sort-of-comrades-in-arms Taako, Magnus, and Merle on a wild careen th
Following their New York Times-bestselling graphic novel Feynman, Jim Ottaviani and Leland Myrick deliver a gripping biography of Stephen Hawking, one of the most important scientists of our time.From
California, 1991. All his life, people have told Jeff Buckley how much he looks like his father, the famous ’60s folksinger he barely knew. But Jeff believes he has gifts of his own: a rare, octave-sp
The third installment in the #1 New York Times-bestselling Adventure Zone graphic novel series, a hilarious meta-fictional D&D adventure story based on a smash hit podcast.With two dangerous magical a
Just in time for its twenty-fifth anniversary, First Second is republishing Howard Cruse's groundbreaking intersectional graphic novel about coming out and finding your voice during the civil rights m
Mexico, 1519 CE. During the Spanish conquests Cortés introduced hemp farming as part of his violent colonial campaign. In secret, locals began cultivating the plant for consumption. It eventually made