3D Game Textures ─ Create Professional Game Art Using Photoshop
商品資訊
ISBN13:9781138920064
出版社:CRC Press UK
作者:Luke Ahearn
出版日:2016/07/19
裝訂/頁數:平裝/416頁
規格:24.8cm*17.1cm*1.9cm (高/寬/厚)
版次:4
商品簡介
Apply the latest advances in software techniques to incorporate texture, shaders, and materials into your digital projects with the latest edition ofGame Textures; a perfect hands-on resource for artists who are actively creating online worlds, simulations, web based applications, and architectural visualization projects. With the expanded,new edition of 3D Game Textures, explore the interaction of shaders and textures for an entire scene or for one object and expand your digital art skill-set. With a practical, no-nonsense approach learn how to advance your CG art with textures and shaders content.
作者簡介
Luke Ahearn has over 20 years professional game development experience and has served in lead positions such as designer, producer, and art director on over 15 published game titles includingDead Reckoning and America’s Army. He has also worked as a background artist at EA. He has written ine books on game development including Focal Press’3D Game Environments. Currently he is an Animatronic Prop Artist at MasterWerx Studios.
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