Serious Games and Edutainment Applications
商品資訊
ISBN13:9783319516431
出版社:Springer-Verlag New York Inc
作者:Minhua Ma (EDT); Andreas Oikonomou (EDT)
出版日:2017/03/13
裝訂:精裝
規格:23.5cm*15.5cm (高/寬)
商品簡介
Following on from the success of the first volume in 2011, researchers from around the world presents up-to-date research on a broad range of new and emerging topics such as serious games and emotion, games for music education and games for medical training, to gamification, bespoke serious games, and adaptation of commercial off-the shelf games for education and narrative design, giving readers a thorough understanding of the advances and current issues facing developers and designers regarding games for training and education.
This second volume of Serious Games and Edutainment Applications offers further insights for researchers, designers and educators who are interested in using serious games for training and educational purposes, and gives game developers with detailed information on current topics and developments within this growing area.
作者簡介
Andreas Oikonomou is a Senior Lecturer at Nottingham Trent University where he teaches computer science, human-computer interaction (HCI) design and project management. His current research interests include applied research projects in serious games, interactive technologies, biomedical computing and artificial intelligence.
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