Social Networking and Impression Management: Self-Presentation in the Digital Age, edited by Carolyn Cunningham, provides original research on key issues in the field of identity management and social
This book examines the role that video games play in girls’ lives, including how games structure girls’ leisure time, how playing video games constitutes different performances of feminini
This book provides original research on key issues in the field of identity management and social networking sites. The contributors to this volume draw on current research in the field and offer new