A comprehensive overview of the development, theory and characteristics of multimedia performance, that introduces key artists, practice and debates. The book describes new and emergent forms, present
A comprehensive overview of the development, theory and characteristics of multimedia performance, that introduces key artists, practice and debates. The book describes new and emergent forms, present
This book articulates the first theoretical context for a 'cyborg theatre,' metaphorically integrating on-stage bodies with the technologized, digitized, or mediatized, to re-imagine subjectivity for
Cyborg Theatre, now available in paperback, investigates the role of bodies within the expanding field of multimedia performance. This innovative study articulates the first theoretical context for a
1990s South Korea saw the transition from a military dictatorship to a civilian government, from a manufacturing economy to a postindustrial hub, and from a cloistered society to a more dynamic transn
1990s South Korea saw the transition from a military dictatorship to a civilian government, from a manufacturing economy to a postindustrial hub, and from a cloistered society to a more dynamic transn
"With television news anchors becoming daily celebrity guests in our homes and traditional news media turning increasingly to multimedia enhancements, there is a growing need for journalists and publi
"With television news anchors becoming daily celebrity guests in our homes and traditional news media turning increasingly to multimedia enhancements, there is a growing need for journalists and publi
This book details original research into the practices and discourse of multimedia stardom alongside changing social and cultural landscapes in Hong Kong since 1980. It examines the cultural and socio
"This book explores how media stars in Hong Kong are formed, how they relate to popular culture and to media industries in Hong Kong and more widely, and how the phenomenon of stardom is evolving. It
Multimedia-Based Instructional Design is a thoroughly revised and updated second edition of the best-selling book that provided a complete guide to designing and developing interactive multimedia trai
The advances in computer entertainment, multi-player and online games, technology-enabled art, culture and performance have created a new form of entertainment and art. The success of this new field h
This book describes analytical models and estimation methods to enhance performance estimation of pipelined multiprocessor systems-on-chip (MPSoCs). A framework is introduced for both design-time and
Painter, writer, sound poet, lyricist, performance artist - Brion Gysin (1916-86) first came to prominence in the 1950s in the heady atmosphere of the so-called Beat Hotel in Paris. His enormous range
Basing its systems on dynamically reconfigurable processors, this book will help systems designers adhere to the constraints of performance and area. It presents a number of techniques for reducing en
This innovative study offers a genuinely groundbreaking approach to Shakespeare in performance. Six chapters work like case studies, each highly creative in terms of visual form and structure - including puzzles, comics and pinboards - inviting the reader into playful engagement with the performative dimensions of Shakespearean production. The case studies include discussion of training and rehearsal processes; the materiality of the performance event and its various embodiments; the intertextual citations through which productions make meaning; and, in response to all of this, the multiplicity and variety of audience perspectives and interpretations. Conkie's production choices range from original practices to politicised adaptations, small-scale workshops to multimedia spectacles, offering inventive analyses of what Shakespeare might mean, or can be made to mean, at particular times and in specific places, at the start of the twenty-first century.
Covering fundamental principles through to practical applications, this self-contained guide describes indispensable mathematical tools for the analysis and design of advanced wireless transmission and reception techniques in MIMO and OFDM systems. The analysis-oriented approach develops a thorough understanding of core concepts and discussion of various example schemes shows how to apply these concepts in practice. The book focuses on techniques for advanced diversity combining, channel adaptive transmission and multiuser scheduling, the foundations of future wireless systems for the delivery of highly spectrum-efficient wireless multimedia services. Bringing together conventional and novel results from a wide variety of sources, it will teach you to accurately quantify trade-offs between performance and complexity for different design options so that you can determine the most suitable design choice based on your specific practical implementation constraints.
In large-scale media-sharing social networks, where millions of users create, share, link and reuse media content, there are clear challenges in protecting content security and intellectual property, and in designing scalable and reliable networks capable of handling high levels of traffic. This comprehensive resource demonstrates how game theory can be used to model user dynamics and optimize design of media-sharing networks. It reviews the fundamental methodologies used to model and analyze human behavior, using examples from real-world multimedia social networks. With a thorough investigation of the impact of human factors on multimedia system design, this accessible book shows how an understanding of human behavior can be used to improve system performance. Bringing together mathematical tools and engineering concepts with ideas from sociology and human behavior analysis, this one-stop guide will enable researchers to explore this emerging field further and ultimately design media-