Video Gaming in Science Fiction ― A Critical Study
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Video Gaming in Science Fiction ― A Critical Study

Video Gaming in Science Fiction ― A Critical Study

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As video gaming and gaming culture became more mainstream in the 1970s, science fiction authors began to incorporate aspects of each into their work. This study examines how media-fueled paranoia about video gaming—first emerging almost fifty years ago—still resonates in modern science fiction. The author reveals how negative stereotypes of gamers and gaming have endured in depictions of modern gamers in the media, and how honest portrayals are still wanting, even in the “forward thinking” world of science fiction.

作者簡介

Jason Barr is an associate professor at Blue Ridge Community College. His work has appeared in African American Review, Explicator, The Journal of Continuing Higher Education, and The Journal of Caribbean Literatures, among others. He lives in Harrisonburg, Virginia.

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(到貨天數約30-45天)

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