電影除了在屏幕上的再現外,還有甚麼可能性?在數碼年代,電影與人工智能的關係是甚麼?本書回顧橫跨十三年的媒體藝術展覽CINEMA 2.0,展示電影作為思考與策展的方法。此展覽項目由媒體藝術家葉旭耀及策展人范可琪共同策劃,多年來嘗試探索當代科技與媒體文化,包括監控、演算法、後人類及遊戲等各種議題。 此書不單是展覽的紀錄,更試圖重溯電影,告別固有的概念,以跨學科及媒體考古學等方式重新探索電影與科技文化的關係。書中除了珍貴的展覽文獻,亦有重要的媒體藝術家邵志飛及羅海德等撰寫專文,擴展我們對當代文化的思考,同時引領我們走進新媒體藝術的世界。 Contemplating cinema beyond its traditional screen-based form, what other possibilities are there for cinema? In the digital age, what is the relationship between cinema, artificial intelligence, and algorithms? This book reviews the 13-year media art exhibition CINEMA 2.0, which showcases cinema as a method of thinking and curating. The exhibition, co-curated by media artist Ip Yuk Yiu and media art curator Kattie Fan, has covered key issues in contemporary technology and media culture, such as surveillance, algorithms, posthumanism and games. This book serves as more than a mere documentation of the exhibitions. It attempts to retrace cinema, bidding farewell to fixed concepts and exploring the relationships be